“We advanced the canon of Sanctuary in a lot of ways in Diablo Immortal and we’re excited that our dungeons represent these climaxes in our story”, says Arseneaux. Previously, players would remember farming the Countess in Diablo II, where even Lead Producer Caleb Arseneaux admits she was a really good source of Runes. One of the ways this will tie into previous Diablo entries is the Countess, who will be one of the dungeon bosses in the game. And we don’t talk about what happens in between, so this is our chance to”. At the beginning of Diablo 3, the opening scene, is this comet falling from the sky, bam, into a church. “At the end of Diablo 2, Tyrael is presumed dead. Players can infer, but there’s a lot of mystery still”, he says. “It’s a 20 year period, and we never really talk about what happened during that 20 years. Wyatt Cheng, Lead Game Designer on Diablo Immortal says that this breathing room between the two major world events was the perfect place to tell Immortal’s story. Knowing that Diablo is out there, and that the world is still healing from its last cataclysmic event is great since it creates a foreboding sense of tension. Since knowing the timeline of Diablo means we probably won’t be seeing the Lord of Terror, it does make for a cool setting. As you can guess by the name he’s super jazzed about bringing Diablo back, and it’s up to you and the other players of Westmarch to stop him. Follow us on Twitter Follow and Tweet us Tweet to you’re dealing with Skarn, the Herald of Terror.
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